Balance game patch (23/3)

By admin the 3/23/16 6:02 PM

Just one month after release of the game in the world, this is the the first balance patch. This was the moment to shake a meta which began to turn around with too much presence of x bow and only defensive build. Supercell developers want the game is more focus on attack than defense:

  • X-Bow: Range decreased to 12 (from 13)
  • Tesla: Hit speed decreased to 0.8sec (from 0.7sec), lifetime decreased to 40sec (from 60sec)
  • Cannon: Lifetime decreased to 30sec (from 40sec)
  • Princess: Hitpoints decreased by 10%
  • Ice Wizard: Damage increased by 5%
  • Prince: Charge speed decreased by 13%
  • Dark Prince: Charge speed decreased by 13%
  • Valkyrie: Hitpoints and damage increased by 10%
  • Royal Giant: Damage increased by 20%
  • Giant: Damage increased by 5%
  • Rage: Gives 40% movement and attack speed boost (from 35%), duration decreased by 20%
  • Poison: Damage increased by 5%
  • Mirror: Legendary Cards mirrored 1 level lower
  • Three Musketeers: Cost decreased to 9 (from 10)
  • Archers: Quicker initial attack (like Spear Goblins)
  • Balloon: Hitpoints increased by 5%
  • Witch: Damage increased by 5%